Tuesday 14 October 2008

The Mobius Case

An interactive narrative created by Rutger Van Djik, on Bournemouth University's MA Interactive Media.
http://media.bournemouth.ac.uk/studentshowcase/work/mobius/index.html
Why do I like this so much? Because it demonstrates several aspects of interface and navigation design which my research has shown to be important to readers of interactive narratives:
1 Easily grasped interface design
2 Clear and flexible navigation tools
3 Always visible story and site context
4 Meaningful interaction - i.e. each link followed by a user will advance the narrative in an interesting/significant way
5 Character development
6 Plot development, no matter what interacting choices the user makes
7 Non-linearity (in this case a circular narrative structure) does not overwhelm the user.

For more information about what I consider to be 'essential' interface and navigation design features, see my forthcoming paper in dichtung digital: http://www.dichtung-digital.org/

No comments: